LaserBlast


 * Which platform is this game written for?**

Atari 2600


 * Give a 1-2 paragraph description of the game. (Suppose I'd played all the games but didn't know their names - how could I tell which one you were talking about?)**

LaserBlast is a game that involves you shooting other objects that are also shooting at you. You are controlling a UFO and you fly around, using the joystick, trying to shoot the shooting stations that are located on the ground which are also trying to shoot you. In the game you are given four lives and every time you get hit by a laser you die. On each level there are three shooting stations that are trying to kill you but if you hit them with your laser then they die and you gain ten points.


 * If you were to write this game in Flash, what sorts of symbols would you need?**

UFO, Enemy, UFOLaser, EnemyLaser


 * If you were to write this game in Flash, what things would you want to keep in arrays? (e.g., an array of all the things that animate, an array of all the player bullets, an array of the obstacles, etc.)**

UFO movement, Enemy Movement, laser


 * If you were to write this game in Flash, what things would you need to test every animation to see whether they have interacted? (e.g., each playerBullet vs. each Enemy.)**

UFO vs. Enemy, UFO Laser vs. Enemy, Enemy Laser vs. UFO


 * On a scale of 1-10, how hard do you think it would be to write this game? Explain.**

5. It would not be very difficult because the game is pretty simple. It would basically be like making asteroids except the enemy is not moving and there are no asteroids.