Tweens


 * What, in general, is a tween?**
 * Tweens are an in between stage, that transitions an object from one key frame to another. In other words, they try to make the transition between two frames more smoothly.


 * What types of tweens are there?**
 * There are really only 2, that we talked about. One is the shape tween which tries to make the transition of two different shapes in two different frames more smoothly. For example, if I have a square in one frame and a star in another, the tween will convert you square into a star. Second there is a motion tween, which allows you to control the motion of one object between 2 frames. For example, if you have a square in the upper left conner in one frame and then the same square in the bottom left hand conner in another frame, then the motion tween will make a nice smooth transition from one location to the other. Once the motion tween is made it can be manipulated in a multitude of ways.


 * How do you make a tween?**
 * For any tween, you make one key frame with the object you want, then ___ number of frames done the line you right click and say insert key frame. In this key frame you can make any new object you want (only for shape tweens). Then right click anywhere in between the two key frames and say "insert" either "shape tween" or "motion tween." However with motion tweens you need to make the object in the first frame a symbol.


 * What are the restrictions on Shape Tweens and Motion Tweens?**
 * Shape Tweens
 * If you have multiple objects in your start frame and then only one object in your end frame then all of your shapes in the start frame will transform into that one object in your end frame
 * Motion Tweens
 * The object you want to tween has to be a symbol
 * There can only be one motion tween per layer


 * What are two ways you can you adjust a tween once you have created it?**
 * By going into the motion editor, you can change many things: ranging from blurring the object or making the object slow down or speed up. This is all in our effects drop-down menu.
 * You can change the type of line you have. Meaning you can make your straight line into a curved one, by hovering over the doted line with your selection tool until you see a little curved line by your mouse, then click and drag you doted line around, until you have the desired "bentness" to your line.
 * You can change how fast the object moves by adjusting your frame rate.


 * What are Shape Hints, (and how do you use them)?**
 * Shape hints gives the shape tween a better idea of how you want to "morph" your shapes from scene to scene. They can only be used when you have a shape tween. To do this go to **Modify>Shape>addShapeHint**. Now put your shape hint on one conner of your starting shape then another on the conner of the end shape, so that the conner on the first shape will turn into the conner on the second shape.

=Click here to learn how to use the Motion Editor.=