Combat

**Which platform is this game written for?** It is written for the Atari.

**Give a 1-2 paragraph description of the game. (Suppose I'd played all the games but didn't know their names - how could I tell which one you were talking about?)** This game is a basic tanks game. You can rotate by pushing the joystick left and right, and shoot by pressing fire. If you hit the other tank, it re-spawns in a random place on the grid.

**If you were to write this game in Flash, what sorts of symbols would you need?** You would need to have two tank symbols, a bullet symbol, and wall symbols.

**If you were to write this game in Flash, what things would you want to keep in arrays? (e.g., an array of all the things that animate, an array of all the player bullets, an array of the obstacles, etc.)** You would need an array of bullets so that you can fire more than one at a time.

**If you were to write this game in Flash, what things would you need to test every animation to see whether they have interacted? (e.g., each playerBullet vs. each Enemy.)** You would need to check whether the bullet has hit the wall, to rebound. You would also need to check collisions with the tanks to see if they die.

**On a scale of 1-10, how hard do you think it would be to write this game? Explain.** It would be a 3 difficulty to write this game because we already know how to make things "shoot," rebound off of walls, re-spawn, and increase a score.