Tennis

Atari 2600
 * Which platform is this game written for?**

This is a game featuring a rather simple, but still fun, take on pixalated tennis. There are 2 characters, a blue guy and a red one. The game is based on a real tennis match, featuring both realistic scoring and add-in and add-out. The game Both Switches server and sides between each. You can move the character in all directions, switching between at net and at baseline.
 * Give a 1-2 paragraph description of the game. (Suppose I'd played all the games but didn't know their names - how could I tell which one you were talking about?)**

You wound need a background, a ball, 2 diffrent aspects of 2 players, and a dynamic text field.
 * If you were to write this game in Flash, what sorts of symbols would you need?**

Array of player movements and opponent movements.
 * If you were to write this game in Flash, what things would you want to keep in arrays? (e.g., an array of all the things that animate, an array of all the player bullets, an array of the obstacles, etc.)**

ball vs splayer racket, ball vs opponent
 * If you were to write this game in Flash, what things would you need to test every animation to see whether they have interacted? (e.g., each playerBullet vs. each Enemy.)**


 * On a scale of 1-10, how hard do you think it would be to write this game? Explain.**
 * 5 because its fun but is super hard to score one point.**